
Description: The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous.
Layout: The map is based inside a Covenant Scarab factory. When looking overhead, legless Scarabs can be seen moving by some kind of automated gravity beam. Assembly appears to be a structural support for the gravity beam. As such, the area outside the level is immense.
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "dugout" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.
The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in. Such windows can also be seen on the bases of Snowbound.